Ubisoft Appoints a New Chief People Officer

George PaulPeople on the Move
Anika-Grant-Ubisoft-Company-Photo

Anika Grant. Image credit: Ubisoft

Ubisoft, the video game company behind popular titles like Assasins Creed and Far Cry, has announced the appointment of Anika Grant as its new Chief People Officer.

Effective immediately, Grant will be a member of Ubisoft’s Executive Committee and oversee all aspects of Ubisoft’s people strategy and HR team. She will report directly to Ubisoft’s Co-Founder and CEO, Yves Guillemot, and manage the studio’s team that covers global recruiting, talent management, leadership development, and compensation and benefits.

She will focus her leadership efforts on strengthening Ubisoft’s global corporate culture and ensuring the company promotes a culture of respect, diversity, inclusion and collective wellbeing.

In a press release, Guillemot said, “Her energy, optimism and breadth of experience will be great assets to keep evolving our approach to HR and talent management. Working alongside me, Anika’s mission will consist of aligning all our HR teams with a strong, shared vision, building a robust talent pipeline, and implementing innovative and new ways of working.”

With almost two decades of experience leading HR transformations, Grant brings exceptional knowledge of international HR management. She most recently served as the Global HR Director for Dyson’s Global Markets. Prior to that, she was the Senior Director of HR at Uber where she led the Global HR Business Partner team for Uber's core business.

“I’m excited to be part of Ubisoft, whose mission is to provide opportunities for enrichment and self-discovery through innovative and original gaming experiences,” Grant stated. “I am also incredibly proud to partner with the talented, passionate people at Ubisoft to deliver on this mission, and confident that together we will continue making Ubisoft an employer of choice, one that offers its team members exciting challenges, a welcoming and open environment, and the freedom to express their creativity every day.”

Grant will have her work cut out for her as the video game industry has a diversity problem. For instance, just 2% of professionals in the video game industry are Black according to a recent survey. To ensure Ubisoft breaks from the rest of the industry she will have to work closely with the company’s recently appointed VP of Global Diversity & Inclusion, Raashi Sikka, who stepped into her role in February 2021.

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