Crystal Dynamics
Matthew Z. holds a Bachelor's Degree in Game Development from Full Sail University. Matthew has worked as a Lead AI Developer at Free Dominion Studios, focusing on network, AI, and gameplay programming for an unnamed MOBA created with Unreal Engine 4. Following that, Matthew transitioned to Wargaming Seattle as a Software Engineer, specializing in the Core Tech team with a graphics and tools focus. Currently, Matthew serves as a Senior Software Engineer at Crystal Dynamics.
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