Serena Zafiris is a Technical Artist at Crystal Dynamics, having started in September 2023. Previously, Serena worked as a Software Developer at The Mill from August 2021 to September 2023 and as a Junior Technical Artist at Halon Entertainment from May 2020 to August 2021. Key contributions include maintaining and improving pipelines for pre-visualization, game cinematics, and virtual production, building a rendering farm for Unreal Engine 4, and creating various workflow and version control tools. Earlier experience includes an Animation and Pipeline Intern role at Method Studios, where Serena developed workflow tools for Maya, as well as internships at Zapproved, focusing on engineering and marketing tasks. Serena holds a Bachelor of Science degree in Computer Science from Loyola Marymount University, earned in 2020.
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