Malcolm Thomas-Gustave is a Senior Technical Art Director at Electronic Arts (EA) Create, where they lead centralized departments in rigging, blendshapes, and technical art. With two decades of experience in the industry, Malcolm's past roles include positions at renowned companies such as Weta Digital, Lucasfilm Singapore, and Industrial Light & Magic, supervising teams and developing pipelines for high-profile projects like "Star Wars" and "Avatar." They have contributed to education as a lecturer and consultant at various institutions, including Full Sail University and LASALLE College of the Arts. Malcolm's technical expertise and leadership have significantly influenced the fields of animation and visual effects.
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