Andrew Svanberg Hamilton is an accomplished Art Director currently employed at Epic Games since January 2023, following a tenure at Embark Studios AB where Andrew served in the same capacity from November 2018 to December 2022, contributing to the project Arc Raiders. Prior experience includes notable roles at DICE from 2010 to 2018, where Andrew held dual positions as Art Director and Lead Environment Artist, contributing to high-profile titles such as Star Wars: Battlefront II and Battlefield V, along with significant contributions to the Endor environment. Early career highlights include positions at Starbreeze and Grin, where Andrew focused on environment art, UI design, and lighting for various projects. Educational background includes a Diploma of Graphic Design and multiple certificates from the Western Australian School of Art and Design.
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Epic Games
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Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.