Scott Goffman

Technical Artist (Consulting) at Frost Giant Studios

Scott Goffman has worked for a number of companies since 1993. Scott started their career at Activision as Lead Animator, where they worked on Zork: Nemesis, Mechwarrior 2, and Planetfall. Scott then moved to Midway Games as Lead 3D Artist for Hydro Thunder for arcade. In 2000, they joined Swingin' Ape Studios as Art Director for Metal Arms: Glitch in the System. In 2006, they joined Blizzard Entertainment as Lead Technical Artist and In-Game Cinematics Supervisor, where they created Blizzard's In-Game Cinematics team and led a team of artists, engineers, techs, and animators. In 2014, they became the Lone Developer at Panic Ensues Software. Most recently, they are working as a Technical Artist (Consulting) at Frost Giant Studios, Inc. since 2021.

Scott Goffman attended UC Santa Barbara from 1989 to 1992, where they earned a Bachelor of Science (BS) in Film/Cinema/Video Studies. Prior to that, they attended Dana Hills High School from 1984 to 1988.

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