Michael Spitzer started their work experience in 2010 as a Werkstudent at Spinsoft. Michael then worked at Conquista Games UG (haftungsbeschränkt) as a Narrative Designer and Storyteller, where they created storylines for two game concepts. In 2016, they joined DEXPERIO Group as a VR Designer, developing VR applications for various clients. From 2018 to 2020, Michael worked at Milkroom Studios as a Developer, Game Designer, and Project Manager, creating a mobile VR experience and an educational game. Currently, they are a Full Stack Engineer and XR Expert at Goodly Innovations GmbH, focusing on developing an AR process optimization application using HoloLens2.
Michael Spitzer attended Ludwig-Maximilians-Universität München from 2010 to 2014, where they obtained a Bachelor of Science (B.S.) degree in Informatik. Michael then went on to pursue a Master of Science degree in Informatik from the same university, graduating in 2017. Additionally, during their time as a Master's student, they also obtained a Master's degree in Information technology from Ludwig-Maximilians-Universität München.
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