EG

Eugene Gataulin

3D Animator at Hothead Games

Eugene Gataulin has a diverse work experience in the field of 3D animation and modeling. Eugene started their career as a 3D Freelancer in 2013 and worked independently until 2016. From 2016 to 2017, they worked as an Architecture Designer and Visualizer at OneClickHouse. Following this, Eugene worked at Talerock from 2017 to 2018, where they held the positions of 3D Modeler and 3D Animator. Their responsibilities included 3D modeling, UV mapping, rigging, and animation for props, weapons, characters, and environment assets. Moving on, Eugene joined Fibrum in 2018 as a 3D Artist and 3D Animator. During this time, they were involved in various tasks such as 3D modeling, texturing, rigging, animation, and setting up character prefabs in Unity. Eugene worked at Playgendary from 2019 to 2022 as a 3D Animator and later joined Delta Vision Games in 2022, where they continued their role as a 3D Animator. Currently, they are working at Hothead Games as a 3D Animator, starting in 2023.

Eugene Gataulin pursued their education at the Moscow Information Technology University - Moscow Institute of Architecture and Civil Engineering (MITU-MASI) from 2013 to 2018. During this period, they obtained a Bachelor's degree in Architecture.

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