Daniel Sturman

CTO at Roblox

As Chief Technology Officer at Roblox, Daniel Sturman is responsible for driving the company’s technical strategy in support of our vision to bring the world together through play. He leads the App, Game Engine, Developer, International, Economy, Safety, and Platform engineering groups.

A proven technology leader, Dan previously served at Cloudera where he led a team of 600+ engineers and spearheaded all software development and customer support efforts. Prior to that, he led the development of cloud products at Google, including Google Compute Engine, Google App Engine, and Kubernetes, as well as the internal cluster management systems that manage Google’s fleet of servers.

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Timeline

  • CTO

    Current role

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