Steel City Interactive
Thomas Kennedy is an accomplished game designer with extensive experience in the gaming industry. Since March 2025, Thomas has been contributing to Steel City Interactive as a Game Designer. Prior experience includes a role as Senior Game Designer at Reality+ from November 2022 to July 2024, and as a Game Designer at Motorsport Games from May 2021 to December 2022. Earlier in the career, Thomas worked as a Designer at Supermassive Games Ltd from January 2020 to May 2021. Thomas holds a Bachelor of Arts degree in Game Design from Futureworks Media School, completed between 2016 and 2019.
This person is not in the org chart
This person is not in any teams
This person is not in any offices
Steel City Interactive
Based in Sheffield, UK Steel City Interactive (SCI) is the ambitious, indie developer of ‘Undisputed’ – the ground-breaking, innovative boxing game due for release on PC and consoles. Our dynamic team, that’s already punching well above its weight, aims to make ‘Undisputed’ the most authentic boxing game to date. We’ve signed an electrifying roster of former and current champions – men and women – including Muhammad Ali, Tyson Fury, Canelo Alvarez, Katie Taylor and Claressa Shields as well as governing bodies, referees and others across the boxing world. We’re a growing team that offers a creative environment where everyone has a voice.