Ryan Atkinson is a Game Designer at 31st Union, specializing in player interaction and level design. They hold a Bachelor of Science degree in Game Design from Champlain College, where they have also served as an Adjunct Professor since 2019, teaching online courses on game design and narrative design. With over three years of production experience using agile and scrum methodologies, Ryan has worked on various projects across 2D and 3D engines, contributing to roles such as Associate Level Designer at Sledgehammer Games and Narrative Designer at Ghost Story Games. Currently, they are focused on their position as Senior Level Designer at 31st Union, continuing to develop their passion for creating engaging gaming experiences.
Location
Providence, United States
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