Marco Tansini is a Lead UI/UX Engineer at 34BigThings srl, where they design and implement user interfaces for games using Unreal Engine 4 with Blueprint and C++. They co-owned and contributed to mobile game and app development since 2013 and previously served as a Lead iOS Engineer at Movellas and as an iOS Engineer at CirCal. Marco earned a Bachelor's and a Master's degree in Computer Science from Università degli Studi di Torino, both with high distinctions. Their experience includes roles in Unity game development and an internship researching iOS frameworks.
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