Michele Bertolini is an accomplished professional in the field of computer graphics and art direction, with extensive experience spanning from CG artist roles to leadership positions. Beginning a career as a CG artist at Entity FX and Blindings Films, Michele progressed to a Senior Technical Artist at 34BigThings srl, overseeing the graphic pipeline for the game Redout. As Lead Artist at Milestone s.r.l., Michele managed the graphic pipeline for "MUD Fim Motocross World Championship" on major gaming platforms. Currently serving as the Head of Art Department at 34BigThings srl, Michele focuses on managing art teams, developing technical pipelines, and advancing Python tools for Blender. Michele holds a Master of Science in Computer Engineering and a Master of Art in Computer Graphics, complemented by a certificate from Gnomon School of Visual Effects.
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