JL

Jiang Lan

Graphics Engineer at 3nfinite

Jiang Lan has a work experience that spans several companies and roles. In 2014, Jiang worked as a Real-time Graphics Programming Intern at Bosch North America. Following this, in 2014, Jiang joined Sony Computer Entertainment America as a Software QA Engineer. In 2015, Jiang shifted to HypeVR as a Graphics Engineer. Later, in 2018, Jiang joined PTC as a Software Engineer. The most recent role for Jiang was at Snap Inc., where they worked as a Software Engineer from July 2019 to August 2022.

Jiang Lan's education history showcases their pursuit of knowledge and expertise in the field of Computer Science. In 2009, they began their journey at the Illinois Institute of Technology, where they engaged in comprehensive studies and graduated in 2011 with a Bachelor of Science (B.S.) degree in Computer Science. Seeking further specialization, Jiang Lan enrolled at the University of Southern California in 2012. Over the course of two years, they focused on game development within the realm of Computer Science, ultimately earning a Master of Science (M.S.) degree in Computer Science (Game Development) in 2014.

Links

Timeline

  • Graphics Engineer

    November, 2015 - present

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