Andrew Koretsky is an experienced game and level designer with a strong background in the video game industry. Starting as a Junior Game Developer at KEVURU GAMES in 2014, Andrew progressed through various roles including Level Designer at The Tribe Games, Bee The Swarm, and F-game studio. Notably, Andrew contributed as a Level Designer and Game Designer at 4A Games, particularly on the DLC for Metro Exodus. More recently, Andrew served as a Game/Level Designer at Reburn. Andrew holds a Specialist degree in Information Control Systems and Technologies from East Ukrainian National University, completed in 2008.
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