Wouter van Dongen is a Lead Software Engineer with over 10 years of experience in the game industry. They specialize in developing games and tools for platforms including PC, PlayStation, Xbox, and mobile devices, using technologies such as Unreal Engine and Unity. Their impressive portfolio spans several notable titles, including Baldur's Gate 3 and Halo: Spartan Strike. Wouter has held various programming roles at companies like Vanguard Entertainment Group and GameHouse before becoming a Lead Programmer at abstraction in 2020. They completed a Master’s Degree in Game Design & Development from HKU University of the Arts Utrecht.
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