Rodrigo Mazulo is a Senior Game Designer at Globo, with a career in game design that began in 2006 as a graduate in a research lab. They have worked with esteemed companies such as Jynx Playware, Joy Street, and Space Sheep Games, focusing on various aspects of game design including high concepts, level design, and monetization mechanics. Rodrigo has also served as a professor at UNIAESO and has a Master's degree in Game Design from the Universidade Federal de Pernambuco. Currently, they continue to shape the gaming industry through innovative design processes across multiple projects.
Location
Recife, Brazil
This person is not in the org chart
This person is not in any teams
This person is not in any offices