Jacopo A.

Producer at Activision

Jacopo A. is an experienced producer and technical art manager specializing in animation, with a comprehensive background in rigging and animation pipeline development. Currently employed at Activision since July 2017, Jacopo has held significant roles at Crytek, Virtuos, Sony Computer Entertainment Europe, Eurocom, and Lumiq, focusing on leadership positions in technical animation and rigging. Notable projects include Driveclub for PS4 and GoldenEye Reloaded for Xbox 360 and PS3. Jacopo holds a Bachelor with Honours in Business and Marketing from Arden University, alongside multiple specialized certifications in anatomy and virtual reality techniques.

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