Maxwell Porter is an accomplished Associate Art Director and Senior Lead Artist at Treyarch, with a tenure spanning from September 2003 to the present. Porter specializes as a Weapons and Vehicles Artist for the Call of Duty franchise, with responsibilities that include high-quality modeling, texturing, and implementation of weapons, as well as contributing to concept art and shader authoring. With a background that includes serving as a lead for the weapons and vehicle art departments, Maxwell Porter has significantly impacted the visual design of the franchise. Education was completed at UCLA from 1993 to 1999.
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