Sanjit Patel is a seasoned software engineer with extensive experience in the gaming and animation industries, currently serving as a Principal Software Engineer and Software Engineering Consultant at Activision since July 2016. Notable achievements include implementing a digital human and face capture pipeline, as well as developing an automated photogrammetry pipeline. Previous positions include R&D Developer at Framestore, contributing to simulation technologies, FX Developer at Weta Digital for projects like The Hobbit: The Desolation of Smaug, and Software Engineer at Rhythm & Hues Studios, where work on a hybrid voxel/particle fluid simulator garnered an Academy Technical Achievement Award. Sanjit also has research experience from USC Institute for Creative Technologies and has been involved in transformative projects in educational environments. Sanjit holds an MS in Computer Science from the University of Southern California and a BS in Computer Science from UC San Diego.
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