William Brode is a seasoned software engineer with extensive experience in the gaming and technology sectors. Currently serving as a Senior Tools Engineer at Activision since March 2020, Brode specializes in developing tools that enhance game development efficiency across regional, highly available cloud services. Prior roles include software engineer positions at Electronic Arts, where contributions were made to continuous integration systems, and Skydance Interactive, working on game development for major platforms. Brode's early career also includes significant contributions at Teradata Corporation as a Database Core Software Engineer, focusing on feature implementation and debugging, as well as quality assurance internships at Broadcom Corporation. Brode holds a Bachelor of Science in Computer Engineering from UC Irvine, obtained in 2009.
Sign up to view 0 direct reports
Get started
This person is not in any teams