Stephanie Lin is a skilled designer and artist with experience in various creative roles across multiple companies. Notable positions include Designer at Gentleman Scholar, Concept Artist and 3D Generalist at Windy Games, and 3D Artist/Designer at Framestore. Stephanie has worked on projects in game development, illustration, and animation, demonstrating expertise in 3D modeling, concept art, and texture adjustment. Currently, as a Student Software Engineer at Ada Developers Academy, Stephanie continues to expand technical skills while building a diverse portfolio that includes work for notable organizations such as Psyop, Lucid, and What Pumpkin Studios. Stephanie holds a BFA in Computer Art from the School of Visual Arts and a background in Fine Arts from Laguardia Arts High School.
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