Markus Sereda is a performance engineer currently employed at AMD as a MTS Software Development Engineer, focusing on developing benchmarks for chips since October 2025. Prior to this role, Markus gained experience at Ubisoft from 2016 to 2025, advancing from a Player Support Representative to an Engine Programmer, where responsibilities included troubleshooting technical issues, profiling and optimizing software, and collaborating across teams. Markus also has a background in forestry from a brief position at Biosilva AS in 2015, involving forest regulation tasks and maintaining equipment. Markus holds a Bachelor's Degree in Computer Games Programming from Northumbria University, completed in 2018.
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