Patrick Hesemann is a GPU software engineer with over 15 years of experience in developing graphics drivers and functional simulations for graphics hardware features. They began their career in database systems supporting manufacturing and e-commerce applications before transitioning to graphics software engineering roles at Intel Corporation, where they co-developed the DX10 UMD and a graphics rendering pipeline for a unique x86 core-based GPU. Currently, they hold the position of PMTS Software Engineer at AMD, where they continue to advance their expertise in C/C++, multi-threaded programming, DirectX, Windows, Linux, and OpenGL. Patrick earned a Bachelor of Science in Computer Science from Purdue University.
This person is not in the org chart
This person is not in any teams
This person is not in any offices