Sean O'Connell is a Principal Member of Technical Staff at AMD, where they focus on optimizing 3D rendering techniques and algorithms. Previously, Sean held various positions at AMD, including Senior Member of Technical Staff and Software Engineer in the Developer Technology Group. They were the owner of Soconne, Inc., developing terrain editing software for game development, and worked as a Senior Software Engineer at Zebra Imaging, designing middleware for holographic display systems. Sean earned a B.S. in Mathematics and Computer Science and an M.S. in Computer Science from Louisiana State University, along with minors in Biology and Chemistry.
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