Andreas Markel is a Lead and Expert Game Designer at Aesir Interactive GmbH, where they leverage an excellent understanding of game mechanics and balance. They have held various design roles across multiple companies, including Mobile Monsters GmbH and HandyGames, focusing on gameplay concepts, level design, and mission design. Andreas received their Game Design certification from Games Academy and is pursuing their Fachabitur at Staatliche Fachoberschule Nürnberg.
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