Jonathan Breese is a veteran AAA Narrative Designer with 20 years of experience in shaping story and gameplay across various game platforms, including notable titles such as *Far Cry 6* and *Dawn of Titans*. Jonathan has two BAFTA nominations for Best Mobile Game and British Game, showcasing expertise in narrative integration within gameplay. Currently serving as a Lead Narrative Game Designer at Aesir Interactive GmbH, Jonathan oversees narrative development for an open-world game set in 13th century Mongolia while also mentoring design teams. In addition to video game contributions, Jonathan has written for several tabletop RPGs, including *Infinity RPG* and adaptations of Robert E. Howard's *Conan*.
Location
Cambridge, United Kingdom
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