Boy Effendy is a digital artist with over 10 years of experience in the animation, game, and film industries. They have held various roles, progressing from concept artist to studio head, and currently serve as a lead 3D artist at Agate while supervising at Giggle Garage Animation. Boy specializes in CG asset creation, modeling, texturing, look development, and rendering, and is proficient in key software tools such as Autodesk Maya, Zbrush, and Unreal Engine. Their leadership philosophy emphasizes teamwork and understanding team members' characteristics over solely focusing on skills. Boy is currently pursuing a Bachelor of Arts degree at Trisakti University.
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