Marko Miladinovic is a talented 2D/3D Artist with extensive experience in the gaming industry. Currently serving as the Lead 3D Artist at Allcorrect since 2024, Marko leads a team of artists, focusing on high-quality asset creation and technical integration into Unreal Engine. Previously, Marko worked at Ebb Software and Ubisoft, enhancing skills in modeling and texturing for various projects. Marko holds a degree in architecture from the University of Belgrade and has completed certifications in Autodesk Maya and PHP web development.
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