Yi Han is a Principal Technical Artist at Anuttacon, bringing 15 years of industry experience and expertise in character rigging, animation tools, and asset management. They hold a Master’s Degree in Animation from Savannah College of Art and Design, with a concentration on 3D animation, and a Bachelor’s Degree in Electrical and Electronics Engineering from Tsinghua University. Previously, Yi has held significant roles at major companies including Meta, Blizzard Entertainment, and Tencent, where they contributed to the development of rigging systems and various animation pipelines. Their skills encompass character rigging, modeling, and Python programming, with a strong proficiency in software such as Maya and Unreal.
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