Andrew Costa is a Core Audio Software Engineer at Apple, with a strong background in C++ development and a passion for audio technology. They have previously held roles as an Audio Programmer at Ubisoft and a Senior Audio Programmer at NetEase Games. Before that, Andrew developed software for LANDR Audio Inc., Audiokinetic, and several other companies, contributing to audio engines and plugins. They earned a Bachelor's degree in Computer Science from Concordia University and a DEP in Sound Engineering from Recording Arts Canada.
Location
San Francisco, United States
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