Austin Germer is a seasoned digital and 3D artist with extensive experience in the gaming and simulation industries. Germer's career includes roles as Senior Artist at L3 Communications, where contributions included model and texture creation for military simulators, and as Senior 3D Artist at MPRI, focusing on environments, vehicles, characters, and props. During tenure as Lead Modeler at 2K Marin, Germer was integral to the final stages of production on The Bureau: XCOM Declassified. As Lead Environment Artist at Arkane Studios, project management and collaboration with teams were key responsibilities. Germer also served as Lead Artist at both Cheyenne Mountain Entertainment, overseeing art aspects for MMORPG Stargate Worlds, and Firesky Entertainment. Currently, Germer holds a position as a Technical Artist at Apple, with a focus on digital artistry, further showcasing versatility in the field. Germer earned a BFA in Film Studies from the University of Utah.
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