Baptiste Prévost is a Senior GPU Software Engineer at Apple, where they continue to contribute to the Metal ecosystem development. Previously, they held various internships and contract positions, gaining experience as a Fullstack Web Programmer at CHAPRISTI, Middleware Development Engineer at Silicon Studio, and Graphics Programmer at Arkane Studios and Gearbox Software. Baptiste is passionate about software development and problem-solving, with a keen interest in photorealistic rendering, low-level programming, game engine programming, and computer graphics research.
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