Chang Yang is an Optical Engineer at Apple with over 6 years of research and engineering experience in electro-magnetic fields and ray-tracing simulation, as well as optical components design. They specialized in optical simulation using the finite-difference time-domain (FDTD) method and possess strong programming skills in Python and Matlab. Chang completed a Ph.D. in Electrical and Computer Engineering at Carnegie Mellon University, where they achieved a 3.9/4.0 GPA, and holds a Bachelor of Engineering in Laser and Optical Engineering from Tianjin University. Their expertise includes developing simulation tools and applying knowledge in optics theory, lasing theory, and semiconductor technologies.
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