Flavio B. is a GPU Framework Engineer at Apple, bringing over 20 years of C++ development experience across diverse products, including military servers and next-gen console games. They have a proven track record in game engine development, with expertise covering all major platforms from high-performance systems to mobile devices. Flavio has contributed to titles such as *Secret Agent Clank* and *X-Men: The Official Game* while also serving as a lecturer at Verona University and leading various engineering teams at notable companies like Autodesk and Activision. Currently, they focus on GPU compiler infrastructure at Apple, having previously developed low-level software for M1 chips.
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