Gregory Duquesne is an experienced software engineer and product manager with a solid background in 3D production and modeling tools. Notably, Gregory served as the MODO product manager at The Foundry from March 2014 to June 2017, leading the team through product releases 8, 9, and 10. Previous roles include technical supervisor at Casterman, where collaboration with comic book artist Benoit Sokal took place for the Amerzone video game, and senior engineering positions at Luxology and Newtek, focusing on advanced features in 3D software such as shader development and volumetric effects. Since March 2023, Gregory has been a software engineering manager at Apple, building on extensive experience gained from earlier positions that spanned multiple years in high-level engineering roles across various companies. Gregory holds an engineering degree from Arts et Métiers ParisTech, earned between 1991 and 1994.
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