Gregory Esch is a dedicated engineer specializing in computer graphics and large-scale server software systems. They have held prominent roles at notable companies, including Software Engineering Manager at Apple and Staff Software Engineer at Google, where they focused on scalable systems for Google Maps. Gregory's early career included internships at GarageGames and NVIDIA, where they developed critical software for graphics technologies and improved testing infrastructure. They earned both their Master's and Bachelor's degrees in Computer Science and Computer Engineering from Oregon State University.
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