Jacek Ratajewski

GPU Compiler Engineer

Jacek Ratajewski is an experienced software engineer specializing in graphics and GPU compiler development. With a background that includes a Graphics Software Internship at Intel Corporation, where Jacek implemented debug functionalities for popular compiler tools, Jacek advanced to roles as a Senior Graphics Software Engineer and Graphics Software Engineer, focusing on the Intel Shader Compiler and enhancements to Intel Graphics Compiler optimizations. Jacek continued to build expertise at Apple, serving as a GPU Compiler Engineer from June 2017 to March 2020 and then as GPU Compiler Engineering Manager until November 2024. Jacek holds a Master of Science degree in Intelligent Interactive Systems from the Technical University of Gdansk, completed in 2010.

Location

San Francisco, United States

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