Jonathan Foster is an experienced software engineer and engineering manager with a diverse background in game development, mixed reality, and education technology. At THQ, Jonathan served as Lead Physics and Vehicles Engineer, contributing to the game Evil Dead Regeneration. Jonathan later held notable positions at Microsoft, including Principal Lead Software Developer for Hololens and Windows Mixed Reality Headsets, where leadership encompassed managing multiple teams and collaborating on innovative AI solutions. As Director of Engineering at Duolingo, Jonathan focused on enhancing the language learning experience across various platforms. Jonathan's career also includes significant roles at companies like Lockheed Martin, Apple, Monolith Productions, and Zipper Interactive, showcasing expertise in physics systems, software development, and team management. Jonathan holds a B.S. in Physics and Music from Carnegie Mellon University.
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