MC

Matt Collins

AGX Driver Performance Engineer

Matt Collins is a seasoned engineer specializing in graphics drivers and performance optimization, currently serving as an AGX Driver Performance Engineer at Apple since June 2022. Prior to this role, Matt has held various positions including Developer Technical Support at Sony Interactive Entertainment and Rendering Engineer at Epic Games, with notable contributions to Fortnite and graphics enhancements. Experience at Pixar Animation Studios as an Execution System Engineer and earlier roles at Apple, including Metal Ecosystem Engineer and GPU Performance Engineer, demonstrate a strong background in 3D graphics and developer support. With a Bachelor of Science in Computer Engineering from California Polytechnic State University-San Luis Obispo, Matt's career also includes key roles at DICE and webOS, contributing to the development and optimization of graphics technologies across multiple platforms.

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