Phillip Hermans is a Core Audio Software Engineer at Apple since June 2020. Previously, Hermans served as an Assistant Professor at SAE Expression College from May 2017 to December 2022, where responsibilities included curriculum development in areas like Game Audio and Music Theory, as well as mentoring students on Capstone and Senior Research Projects. Hermans has also worked as a Songwriter, Composer, and Music Producer at Very Good Listening, focusing on creative coding and interactive audio solutions, including immersive sound design and adaptive music for video games. Additional roles include a Conference Associate at the Game Developers Conference and a Software Engineer at Splunk. Hermans holds a Master of Arts in Digital Musics from Dartmouth College and a Bachelor of Science in Music: Science and Technology from Tulane University, with ongoing studies at Technische Universität Berlin.
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