Phoebe Tai is a skilled AR/VR Graphics Engineer at Apple, focusing on developing immersive applications for the Apple Vision Pro. Previously, Phoebe served as a Software Engineer Intern at Microsoft, where work involved implementing client and server-side code for Windows guest attestation in Azure, and contributed to mixed reality projects. Prior experience includes internships as a Software Engineer Intern at Target, where Phoebe developed an application for internal information requests, and at Shift Technologies, where research and development of an internal tool enhanced productivity for sales representatives. Phoebe also worked as a Research Assistant at the University of Maryland, collaborating on projects with CERN. Educational qualifications include a Bachelor of Science in Financial Economics with a minor in Mathematics from the University of Maryland Baltimore County, and a Bachelor of Science in Computer Science from the University of Maryland College Park.
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