TM

Thomas Moore

Technical Artist

Thomas Moore is a seasoned CG professional with extensive experience in various aspects of computer graphics, including modeling, rigging, shading, lighting, and rendering. Since 2019, Thomas has served as a Technical Artist at Apple, following roles at Electronic Arts as a Technical Artist specializing in rigging and a Contract Lighter and Compositor at SHED Inc. Prior experience includes a significant tenure at Moonbot Studios, where Thomas excelled as a CG Supervisor on notable commercial projects and contributed to Emmy-nominated short films. Additional freelance work spans roles as a CG Generalist, TD, and Designer at Calabash Animation and contributions to digital illustrations for multiple projects. Thomas holds a foundational education in the field from 2005 to 2008.

Location

Denver, United States

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