Travis Slagle is a seasoned software engineer and technical artist with extensive experience in game development and tools creation. Most recently, Travis has served as a Software Engineer at Apple since July 2022, focusing on tools and workflow development while enhancing communication between creative and engineering teams. Previously, Travis held positions at Santa Monica Studio as a Senior Staff Technical Artist and Senior Programmer for notable projects including God of War (2018) and God of War: Ragnarok. Additional experience includes roles at Blind Squirrel Games, Evox Images, and Geisler Graphics, where expertise in developing artist-facing tools, automating pipelines, and creating 3D content was demonstrated. Travis holds a Bachelor of Science in Media Arts and Animation from the Art Institute of California - Orange County.
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