Dan Howard is a Senior Software Engineer at ARB Interactive, with significant experience in software development and engineering management. Previously, as an Engineering Manager I at Boom Entertainment, Dan was instrumental in founding the Casino Engineering department and developing a full-stack game engine that streamlined game delivery. Dan has built and led teams, significantly improving development velocity and integrating third-party platforms for broader game distribution. Earlier roles include software development positions at Security Mentor, High 5 Games, Sanction Studios, and Janus Research Group, where Dan showcased expertise in various programming languages and technologies, including TypeScript, Unity 3D, and C++. Dan holds a Bachelor of Science in Game and Simulation Programming from DeVry University and a Bachelor of Science in Computer Science from Georgia Southern University.
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