The Development Team at ArborXR is responsible for designing, building, and maintaining the software infrastructure and applications that drive the enterprise-grade XR device management and content distribution solutions. This team collaborates closely to ensure seamless integration of technologies, optimize performance, and enhance user experiences across a variety of XR platforms, enabling clients to effectively scale their XR initiatives.
Akshansh Khare
Backend Developer II
Alexandre Geissmann
Senior Frontend Developer
Bryan Harper
Device Developer
Darren Delorme
Unity XR Developer
Jamie Spittal
Lead DevOps Developer
Nicholas Bates
Lead Backend Developer
Nick Bourque
Backend Developer III
Sarah Odom
Device Developer III
Simon MacIntyre
Backend Architect
Trent Cronin
Device Developer
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