Max Meisel is an experienced sound designer with a strong background in audio design for video games. Currently working at Archetype Entertainment since October 2021, Max contributes to the development of a sci-fi RPG. Prior roles include audio designer at Vicarious Visions from January 2021 to October 2021, where responsibilities included sound design for "Diablo 2: Resurrected" and "Diablo 4," focusing on areas such as combat and complex conversations. Earlier experience includes working on the "Tony Hawk's Pro Skater 1 + 2" remaster and sound design for the real-time tactics game "Deadhold." Max also has a foundation in QA testing and team leadership, as evidenced by roles at IPKeys Technologies and Best Buy. Educational qualifications include a Bachelor's Degree in Game and Interactive Media Design from Becker College. Proficient in tools such as UE4, Wwise, and Reaper, Max Meisel showcases a well-rounded skill set in the audio production field.