Michael Intilla is a Senior Environment Artist currently working at Arkane Studios, where they contribute to the development of projects like "Deathloop." They have extensive experience in the gaming industry, having previously worked at companies such as Black Sheep Studio, Krysalide, and Etranges Libellules, with notable contributions to titles like "The Crew 2" and "Dishonored 2." Michael's career began at Ubisoft as a CG Artist on "Splinter Cell: Pandora Tomorrow," and they have also worked on various freelance projects, including "New World" and "Spyro Reignited Trilogy." Michael holds a Web Designer degree and has a background in applied arts.
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