Yannick Gombart is a Principal Environment Artist at Arkane Studios, part of ZeniMax and Microsoft, where they have contributed to acclaimed titles such as *DeathLoop*, *Wolfenstein*, and the *Dishonored* series since 2009. They have also served as an Intervenant at New3dge since 2016, overseeing student projects related to environments and assets. Prior to their current roles, Yannick worked as a Senior 3D Artist at Etranges Libellules, participating in the development of popular games like *How to Train Your Dragon* and *Asterix* titles from 1999 to 2009. Yannick's artistic education includes a diploma from Emile Cohl and a BTS in Visual Expression from ensaama.
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