Baoguang Yang is a Senior Principal GPU System Architect at Arm, focusing on GPU system architecture improvements and PPA optimizations. Previously, Baoguang served as Director of Engineering at Qualcomm, where they led GPU performance modeling and product planning. Their extensive experience includes roles at Qualcomm, Samsung Semiconductor, Autodesk, and S3 Graphics, specializing in GPU power modeling, performance verification, and architectural optimization. Baoguang also holds a Master's degree in Computer Graphics from Zhejiang University.
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